Blamite is a powerful 2D and 3D game engine, built from the ground up to make developing games easier and more accessible to anyone and everyone - for both the industry veteran and the hobbyist developer.

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Blamite is currently in Pre-Alpha, and builds are currently available for personal use and experimentation only.

News

- haloman30

Blamite Game Engine - September 2023 Progress Update

It's been a long time coming.

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- haloman30

Elaztek Updates #10 - Public Documentation

What secrets are buried within?

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- haloman30

Elaztek Updates #8 - Website Updates!

New year, new website.

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- haloman30

Blamite Game Engine - December 2020 Progress Update

The first of (hopefully) many.

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Status

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UNKNOWN

Recent Builds

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Screenshots

View Blamite Gallery

View Guerilla Screenshots View Sapien Screenshots View Foundry Screenshots

Community

Our community is what drives us to continually push forward, and is at the heart of Blamite. Whether you need some technical assistance, looking to build your team, or just want to chat, feel free to make yourself at home!

Forums Discord

Licensing

Pre-Alpha Licensing

All Pre-Alpha engine builds may be used freely for personal/non-commercial projects. Commercial projects may not be published at this time due to the early development status of the engine. Licensing is subject to change in the future as Blamite continues development, and commercial projects will be permitted in the future.

Community (Alpha)

All Engine Tools and Features
Community Support
Commercial Use *
Source Code
Download

* - Commerical Use will be permitted in later releases of the engine.

Enterprise (Alpha)

All Engine Tools and Features
Community Support
Commercial Use *
Source Code

* - Commerical Use will be permitted in later releases of the engine.

Contributions

Developer or not, you CAN be of major help to us.

For Developers

If you're skilled with C++ and/or C#, feel free to hop on board! We generally want people who have a rough idea how game engines work. Bonus points if you're well-versed in Halo's engine and how it works.

Do keep in mind, you don't need to have 10 years of C++ experience or be some kind of pro with it. Really, as long as you're somewhat comfortable using it, other members of our team can help you out when need be.

Additionally, if you aren't familiar with Halo's engine, fear not! We'll do our best to guide and help you with how things should/shouldn't be.

Join the Team

For Non-Developers

If you're good with the other parts of game development (Art, Music, Sound, etc), you can apply too! Keep in mind you won't have a ton of work for a while, but even so there are things here and there we'd like to have made.

If you're just a regular joe who isn't skilled enough in all this stuff, you can still help too. Spread the word! Blamite is still very unknown to most people - so getting the word around will increase our chances of being noticed by developers out in the wild, which means more people who might be able to hop on board. Go forth and represent.

Resources

Engine Guides

Looking to learn about how the engine works? Check out the Engine Guides - a collection of handwritten documents detailing many engine features, and how to use them.



API Documentation

Ready to start developing a project with Blamite? Check out the API documentation - detailing all the functions and classes you can use to build your project.



Engine Documentation

Are you already part of our team? Are you curious as to how Blamite works under the hood? Check out our generated documentation, powered by Doxygen, for all the details on Blamite's codebase.