What is Blamite?
The Blamite Game Engine is a project that aims to become a fully-featured modern game engine. We plan to take some of the concepts and features from Halo's engine, rewrite them for the modern day, and use them as a foundation for a powerful 3D game engine that will power all of our games going forward - and someday, for teams outside of Elaztek Studios to take it and create something of their own with it.
Download Development Builds View Stratagem BoardNote: Development builds are NOT guarunteed to be stable, usable or even safe. Use them at your own risk.
Our Goals
Legacy
Halo's Engine has a number of unique features, concepts, and quirks that make it easily identifiable. We plan to include some (though not all) of these features and quirks within Blamite to some extent. Some may be implemented differently, some may be left behind entirely, and others might be available but given a toggle setting somewhere.
Enhancement
Halo's Engine isn't perfect. The Editing Kit tends to be less than friendly to new users, and older versions are unable to support any sort of "live-service" style game. We plan to make Blamite easier to use and pick up, better for long-term support, and even be able to be used for things besides first-person shooters.
Expansion
We aren't building this engine to produce games that look straight out of 2001. Nor are we building an engine that's meant to run on Windows 98. While many of Blamite's core concepts are rooted in the past, the goal is to create an engine that, from a gameplay perspective, looks and feels modern - while the old school look is kept for the Editing Kit.
But the real question is: why?
We are developing this for the same reason we are developing Project: Infinity. Out of passion. The Blam engine is an incredibly fun engine to play with, and with our first project being Project: Infinity - a fan made Halo game, it's a match made in heaven. Beyond that, we plan to continue to develop and update the engine from here on moving forward.
What is Blamite NOT?
All that being said, there's a few disclaimers we want to make: Blamite is NOT a reverse-engineering project. It is not intended to be a perfect replication of any iteration of Halo's engine. And, of course - it is not a project designed to infringe or profit off of Microsoft's intellectual property.
For more details on the specific goals of Blamite, check out the FAQ.
View the Blamite FAQInterested in joining the team?
We're always eager to have new faces join our team! If you're interested, click the button below!
Apply to the Blamite Game Engine Team