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The in-house engine created by Elaztek Studios that powers Project: Infinity and more.
Build beautiful games with the flexibility and intuitive engine. Anything from a close-quarters FPS shooter to a massive open world adventure, Blamite supports it all.
With a huge suite of tools, you can find it easy as ever to bring your vision to life.
Action hereA straightforward set of debugging tools are built into the engine, allowing for easy and quick testing/modifications on the fly.
Action hereWith a source code license, adding entirely new tag classes to the engine are seamless and easy.
Action hereWhether you are a small independent developer or a major enterprise, the Blamite Game Engine can be made to fit your needs with ease.
Action hereGot a question? Need a personalized plan? Let us know, and we will get back to you ASAP.
Contact UsWith various licensing options, you can be sure we have a perfect fit for you.
For small startup or independent groups, or hobbyist developers, you have the Community Edition of Blamite.
Without paying a dime, you get access to the necessary development tools, and the tools needed to package and ship your game.
Who can't afford something that's free?
Feature | Included |
---|---|
Basic Editing Tools | |
Packaging Tools | |
Quick In-Game Editing Tools | |
Decompile Existing Levels | |
Advanced Editing Tools | |
Remove "Built with Blamite" Splash Screen | |
Blam Compatiability Layer | |
Engine Source Code | |
Advanced Tools Source Code | |
Your Project Featured on Elaztek Studios & Blamite.com |
For professional studios looking to build the next generation of gaming, you have the Professional edition of Blamite.
Debug, develop, and tweak with extreme ease via the in-game developer UI.
No "Built with Blamite" mandatory splash screen. Create your own and drop it in!
Feature | Included |
---|---|
Basic Editing Tools | |
Packaging Tools | |
Quick In-Game Editing Tools | |
Decompile Existing Levels | |
Advanced Editing Tools | |
Remove "Built with Blamite" Splash Screen | |
Blam Compatiability Layer | |
Engine Source Code | |
Advanced Tools Source Code | |
Your Project Featured on Elaztek Studios & Blamite.com |
Developing on the scale of 343 Industries, Bungie, Bethesda Game Studios, or any other large AAA game studio? This edition is made for you.
Tweak it, rewrite it, extend it. With full source code, your creativity and possibilities know no bounds.
Play and run any Blam level right within Blamite, without changing a single byte of the original level. Anything from Combat Evolved, to Halo: Reach, to even Halo 5: Guardians and anything in between.
*Only availalbe to approved developers.
Feature | Included |
---|---|
Basic Editing Tools | |
Packaging Tools | |
Quick In-Game Editing Tools | |
Decompile Existing Levels | |
Advanced Editing Tools | |
Remove "Built with Blamite" Splash Screen | |
Blam Compatiability Layer | |
Engine Source Code | |
Advanced Tools Source Code | |
Your Project Featured on Elaztek Studios & Blamite.com |
Several major game studios have done some incredible things with Blamite.
Elaztek created and develops Blamite. They use the engine in their fan-made Halo games, Project: Beyond, and more.
WebsiteMicrosoft and 343 Industries have adopted the Blamite Game Engine for developing the Halo franchise. Elaztek and 343 Industries work very closely to make Blamite better and closer to the Blam engine every day.
WebsiteBungie has begun using Blamite to power Destiny. Since their adoption of it, numerous features have been brought to Blamite and Destiny. Destiny has a much broader scale and scope, as well as numerous community creation tools. Blamite has better support and optimization for larger levels, as well as being able to use cloud computing.
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