haloman30

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Stratagem

Blog Entries posted by haloman30

  1. haloman30
    + Added "About" dropdown to primary navbar
    * Moved "News & Announcements" menu item from Community to About menu
    * Moved "About" submenu from Help to About menu
    - Removed "Home" primary navbar item
    - Removed Killerteddy
  2. haloman30
    * Fixed an issue with the Job Portal where the "Apply Now" button would say that applications were disabled if a user was not logged in
    * The "View Submitted Applications" link on the Job Portal home now links to the Sign-In page if a user is not logged in
    * Fixed missing link to Team Member Expectations page when viewing a volunteer job posting in Job Portal (and added link to Team Member Guidelines)
    - Removed Killerteddy
  3. haloman30

    Pre-Alpha
    + Added Settings UI
    + Added "Human" character type
    + Added "debug_char" character type
    + Added an additional easter egg world feature (currently not generated anywhere)
    + Added item: Torch
    + Added in-game chat (opened with T or /)
    + Added support for in-game commands, accessible from chat - type /help for a list of commands
    + Added commands: /help, /time, /update_lights, /version
    + Added tile-based lighting system
    + Added support for digging/breaking most tiles
    + Added font: Munro - used in several places where Silkscreen used to be used, such as item tooltips, username tags, text input fields, etc.
    * Buttons now shift their text down when pressed
    * Character editor now supports character type, and several character appearance settings
    * Character editor now allows for the preview to be rotated and previewed with different animations
    * Shovel no longer breaks cliffs instantly, and requires cliffs be dug for a moment
    * Various improvements and bugfixes
    - Shovel can no longer be used to place cliffs
  4. haloman30

    Website
    + Added "Projects" menu to navbar (replaces Blamite dropdown item)
    + Added Sandbox and Donation Store to Projects dropdown in navbar
    + Added Sandbox homepage
    + Added Sandbox commit history page
    - Removed Killerteddy
  5. haloman30

    Pre-Alpha
    + Added support for local and dedicated server multiplayer
    + Biome, humidity, altitude, and temperature information can now be seen for the given chunk within the F3 screen
    + Chunk borders are now shown in the F3 screen
    + Added Tile Entity support (currently only includes trees)
    + Added support for Linux (32 and 64 bit)
    + Added support for player profiles
    + Added support for characters - characters are used to separate stats, inventories, etc. across worlds and servers
    + Added pause menu
    * Biome, humidity, altitude, and temperature information is now saved with chunk data
    * Improved dialog box appearance
    * Various bugfixes and improvements
  6. haloman30

    Pre-Alpha
    + Added swimming
    + Added day/night cycle
    + Added rain (can be toggled by pressing F5)
    + Added support for world loading/saving (some things do not save yet, however most things will save as expected)
    + Added world selection screen
    + Added world information screen
    * F3 screen now shows viewport resolution
    * F3 screen now shows the tile selected under the mouse cursor
    * F3 screen now displays the current world time
    * Tweaked soccer ball physics
    * Dropped items now have animations once idle
    * Dropped items are now thrown slightly in the direction the player is looking
    * Changed water texture to be more blue
    * Items can now have a maximum stack size (default limit is 999 currently)
    * Debug Hoe and Debug Shovel can now only be in a stack of 1
    * Various technical improvements
    * Pressing the "Quit" button on the Main Menu now quits the game - The old "hello jon/hello phil" dialog can still be accessed by pressing Quit with a secret key combination 👀
  7. haloman30

    Pre-Alpha
    * Changed viewport scaling mode from Viewport to 2D - the game now runs at the display/window native resolution, allowing for a smoother experience and more intricate details when needed
  8. haloman30

    Pre-Alpha
    + Added Dirt Cliffs, Grass, Snow, and Sand as inventory items
    + Added a new font that can be seen throughout the UI
    + Added Soccer Ball
    * Shovel can now raise terrain
    * Fixed an issue where mouse cursor detection over inventory slots would fail unless the player was standing at 0,0
    * Improved item tooltip display
    * Improved look and feel of buttons and panel UI elements
    * Items can now be dropped on the ground
    * Cloud shadows now display in the main menu background
  9. haloman30

    Pre-Alpha
    + Added inventory and hotbar systems
    + Added weather status UI - displays altitude, humidity, and temperature
    + Added decorators to world generation - decorators refer to small ground details, such as flowers, pebbles, etc
    + Added resources to world generation - this currently only generates trees, but will generate other resources in the future
    + Added world features to world generation - this refers to any sort of premade structure which can generate within the world, with the only current feature being a fun little easter egg on one very special seed 👀
    + Added cloud shadows - these are subtle shadows which pass overhead, giving the illusion of clouds
    + Player can now place/use items based on the selected hotbar item, rather than just raising/lowering terrain
    * Redesigned user interface appearance, removing most old Stripper Run UI leftovers
    * F3 screen now shows global mouse position
  10. haloman30

    Pre-Alpha
    + Main menu now has a dynamic background
    + World generation now supports biomes, including:
    Plains Jungle Desert Mountains Ocean Taiga Woods Beach * Updated main menu title text
    * F3 screen now shows much more information, including debug info and the current world seed
    * Terrain editing now has several limitations more in-line with survival-style gameplay
    * Player selection box is now limited to within a 5-tile radius of the player
    * Pressing 'V' to noclip is now a toggle, rather than requiring it be held down
  11. haloman30

    Website
    + Added Downloads category to Official Games/Projects: Legacy
    + Added Downloads category to Official Games/Projects: Sandbox (with child category "Development Builds")
    * Moved Raven Runner downloads category to newly added Legacy category
    * Moved Galactiminer downloads category to newly added Legacy category
    * Rearranged Official Games/Projects downloads category to show current projects higher in the list, rather than at the bottom
    - Removed Killerteddy
  12. haloman30

    Website
    * Fixed an issue where the rank displayed on other user's profile page would always display the rank of the viewer
    * Fixed an issue where some profile backgrounds would not display properly
    - Removed Killerteddy
  13. haloman30

    Website
    + Added new commits page, with support for pagination - allowing for all commits to be viewed, not just the latest 20
    * Fixed tooltips not displaying properly within Blamite Game Engine pages
    - Removed Killerteddy
  14. haloman30

    Website
    + Added links to Blamite Game Engine Stratagem page to navigation menu and Blamite homepage
    * Fixed improperly written PHP on /legacy/index-v2.html
    * Blamite Game Engine stratagem project is now public
    * Minor visual improvements to Blamite homepage
    - Removed Killerteddy
  15. haloman30

    Website
    + Added Donation Store banner to homepage
    * Fixed an issue where the navigation menu would sometimes (still) not display correctly on Midnight 7.2 and Midnight 7.3
    * Fixed an issue where the active side menu item would use its light mode display even with dark mode active
    * Updated placeholer dates on Brands, Timeline, and Active Projects pages to reflect actual Donation Store purchase dates
    - Removed Killerteddy
  16. haloman30

    Website
    + Added navigation menu icons for the following menu items on Midnight 7.2: API Documentation, Commits, Meet the Team (new), Partners (new), Brands, History, Story, Timeline, Credits, Extras
    + Added redesigned Helpcenter
    + Added Career/Job portal
    + Added new theme: Midnight 7.3
    + Added new forum ranks: Sergeant, Master Sergeant, Warrant Officer, First Lieutenant, Captain, Lt. Colonel, Colonel, Brigadier, Major, General, Lt. Commander, Commander, Vice Admiral, Admiral, Field Marshall, Hero, Legend, Mythic
    * Changed default theme from Midnight 7.2 to Midnight 7.3
    * Renamed rank 'Newbie' to 'Recruit'
    * Renamed rank 'Member' to 'Private'
    * Renamed rank 'Advanced Member' to 'Corporal'
    * Reorganized 'Help' navigation menu
    * Reorganized footer navigation menu
    - Disabled old Staff Application form
    - Archived old Staff Applications subforum
    - Removed Killerteddy